Consumer demand for esports and the growth of organized video game competitions has generated considerable attention from sport, event and entertainment industries. Esports has grown from a fringe activity to a popular sport entertainment product fueled both by participants and spectators with competitions involving both professional and amateur participants. Esports represents a sport entertainment product requiring management expertise related to events, merchandise, sponsorship, endorsements, marketing, technology, human resources, social media, governance, legal issues, celebrity culture and athlete well-being.

The four courses within the Certificate of Esports serve as the foundation for understanding business and managerial elements of esports. Esports courses are taught by industry professionals and faculty with knowledge of esports. Each of the four courses involve synchronous and asynchronous learning delivered in seven-week online intensive formats.

The Esports certificate is open to all undergraduate majors except students in the Sport and Recreation Management (SRM) major. SRM students may declare Esports as a concentration as an alternative pathway.

Campus Location: Main and Japan

Program Code: TH-ESPT-CERT

Declare Your Certificate

Students interested in declaring this certificate in the School of Sport, Tourism and Hospitality Management (STHM) should follow these steps:

  1. First, meet with your home academic advisor to confirm the minor will fit into your present academic and graduation plan. After confirming plan fit, please e-mail sthmcss@temple.edu to meet with an academic advisor or attend our peer advising hours in 108 Speakman Hall.
  2. Submit a Change of Program Request form to officially add the certificate.
  3. Once approved, the form will be submitted electronically to the Office of the University Registrar (O.U.R). In 3-5 business days, the request will be processed and then visible within Self-Service Banner (Student Information tab).

Contact Information

Questions? Contact us at sthmcss@temple.edu or at 215-204-8701.


Required Courses
SRM 3233Esports Management and Industry Trends3
SRM 3234Esports: Legal and Ethical Challenges3
Elective Courses
Select two from the following courses:6
Special Topics in Sport and Recreation Management 1,2
Esports Social Media Management and Fan Engagement
Esports Revenue Production
Total Credit Hours12

As approved by the SRM department.


Course may only be applied once toward the certificate.

A grade point average of 2.0 in the certificate is required as well as a minimum grade of C- in each course.